The differences here are only slight, but their Innate Skills play a much more important role, providing additional benefits when you're fighting the undead. Each Slayer has a number of attributes that determine their max health, stamina pool, and the like. Our journey through Hell-A is spent in the shoes of one of six Slayers, survivors of the outbreak that are not only immune to the virus but also have a mutation that allows them to harness its power for a short time. Personally, I prefer exploring Venice Beach during the day, for obvious reasons, but travelling to Santa Monica Pier to see all of the attractions vibrantly glowing in the darkness makes the nighttime a delight. Once you unlock the fast travel maps, though, you can choose the time of day to load into an area, and with no noticeable difference in difficulty between the times, it's purely there for aesthetic reasons. While it doesn't support a typical day-night cycle, the time of day is dependent on the main story so the scene can be set for whatever endeavour you find yourself embarking on. Whether you're strolling along sand-strewn beaches or wading through the putrid sewer system, LA looks amazing both at night and during the day. While I love a good zombie game set in a post-apocalyptic, decaying world, Dead Island's focus on the carnage caused at the onset of a viral outbreak has always been a factor that has helped the series stand out from the crowd and grab my attention. In the same style as its predecessors, Dead Island 2 is set right at the beginning of the outbreak, so everything in LA, or Hell-A, is still functional, and aside from the bodies, blood, and battle-worn damage found throughout the city, much of the infrastructure is in good condition. Set some time after the events of Dead Island and Riptide, which were unrealistically the subject of a cover-up, Dead Island 2 sees the zombie virus arrive in LA, sweeping across the population in a wave of reanimated corpses. Dead Island 2, while sporting some wonderful ways to artistically remove zombie heads from zombie shoulders, has a gore system that makes almost all kills an exciting activity, and de-limbing the undead is as delightful as decapitating them - after obliterating over 7,000 walking corpses during my time with the game, there is a chance this article could border on the grotesque! Dead Island 2: Hell-A gory and lots of fun Whether it's a visceral decapitation on a medieval battlefield or a long-ranged shot from a high-powered rifle in a futuristic war, there are few other killing moves that can offer the excitement levels found from causing damage to your enemy's noggin. Here are our thoughts on Dambuster Studios' reboot of the zombie-ridden series.Headshots have long been the king of all killing blows. ![]() Dead Island 2 Dead Island Deep Silver Online Co-op Game review Xbox Series X|S Review Action-RPG Tom West Dead Island 2 shambles onto Xbox Series X|S and Xbox One later this week, offering us a blood-soaked adventure in LA.
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